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Computing - KS4 Cambridge National in Information Technology

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Curriculum Year 10 / Year 11

Assessment

Supporting your child

Extended learning

Exam Board and Course Code

Cambridge National in Information Technology Level 1/2 J836

Curriculum:

 

10

What students will learn

How it builds on learning

 

R050 IT in the Digital World

In this unit pupils learn about essential IT concepts including design tools, human-computer interfaces, data and testing, cyber-security and legislation, digital communications, and the Internet of Everything (IoE).

This unit serves as the foundational unit for the course, providing essential underpinning knowledge of the IT industry. While pupils may have some familiarity with basic concepts like mind maps and research methods, most of the content introduces new learning about IT systems, processes, and industry practices that will support their understanding of later units.

R060 Data Manipulation using Spreadsheets

In this unit pupils learn how to plan, design, create, test and evaluate spreadsheet solutions to meet client requirements. While pupils may have some basic experience with spreadsheets, this unit develops their skills in using advanced features, formulas and tools to manipulate data effectively, focusing on creating practical business solutions that process and present information in a professional way.

This unit builds upon the foundational knowledge gained in R050, particularly in areas such as design tools, data handling, and testing methodologies, while extending pupils' practical skills from basic spreadsheet operations encountered in Key Stage 3 to more sophisticated data manipulation techniques required in business contexts. The understanding of business requirements, user needs, testing procedures, and evaluation methods developed in Year 9's Computing curriculum are directly applied here when planning, creating, and reviewing spreadsheet solutions.

11

What students will learn

How it builds on learning

 

R070

In this unit pupils learn how to design, create, test and review an Augmented Reality (AR) model prototype to meet client requirements. While AR may be an entirely new concept for most pupils, they will learn about its various applications across different sectors, understand different types of AR and user interactions, and develop practical skills in creating AR prototypes.

This unit builds upon the design and testing principles learned in R050, while applying digital communication concepts to a cutting-edge technology context. The project management and client requirement skills developed in R060 are further enhanced here, as pupils create AR solutions that effectively present information to specific target audiences.

R050 IT in the Digital World (again)

We return to this unit to finish learning the last few aspects before revising and preparing for the final exam.

By returning to R050 for the terminal exam having studied most of the unit already and since completed projects for R060 and R070.

 

Assessment

R050 is assessed via external exam at the end of Year 11; a written paper that allows pupils to demonstrate their knowledge and apply their understanding. This is worth 40% of the final grade. The other two units are assessed via in-class projects or Non-Examined Assessments which are internally moderated and externally verified. These projects build upon the learning from each unit and require pupils to complete a number of tasks planning, designing and developing creative media products. R060 is worth 30% of the final grade and the R070 worth 30%. Throughout the course pupils will sit past papers and exam questions and will receive feedback as they develop their in-class projects. Verbal feedback and 1-to-1 conversations give pupils support and targets for further improvements.

Supporting your child

What you can do at home:

To support at home please just take an interest and ensure that subject homework is completed in a timely manner. 

Equipment:

No additional equipment is required for Information Technology lessons.

Extended learning

Homework policy:

Homework is set throughout the course where it is meaningful and appropriate. This may take the form of exam questions to complete and be marked, watching videos and taking notes in a flipped learning approach, and in consolidating skills and understanding through activities building upon lessons.

Clubs/ Enrichment opportunities:

Creative iMedia pupils are always welcome in the Department at lunchtimes or afterschool to drop-in and practise or complete work. Focused revision sessions run near exams and pupils may wish to attend clubs.

Extended study suggestions and reading lists:

Computing and IT textbooks, revision guides and workbooks (hoddereducation.com)

Possible trips and visits:

We do not have any trips or visits planned on the Information Technology course but are open to suggestions.

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